Dungeons & Dragons: Honor Among Thieves review: thrilling franchise starter almost rolls a Natural 20
Chris Pine, Michelle Rodriguez, and Regé-Jean Page star in an enjoyable adaptation of the classic tabletop RPG that even non-gamers will like

At some point in my youth I heard the old cliché that “beauty is in the eye of the beholder.” For me—and probably for a great many other dorks—this was a moment of great clarity. You see, as a veteran of many noble campaigns in far-flung realms, I was already familiar with the concept of a Beholder—a giant, nefarious living eyeball (also known as an Eye Tyrant or Sphere of Many Eyes) from the original Monster Manual, Gary Gygax’s hardbound collection of foes one might face in the world of (what was then called) Advanced Dungeons & Dragons. Lo! How this fiendish creature dwelled in my nightmares, ready to pounce should I ever let down my guard!
With great excitement, though, I proclaim that l’essence du Beholder is redolent in the thrilling and enjoyable Dungeons & Dragons: Honor Among Thieves. The entire picture exudes the wide-eyed (some might say immature) wonderment found around slobbering beasts and magic spells. No, you absolutely do not need to know a thing about D&D to like this. But if you have a familiarity with the Forgotten Realms, the 1980s D&D cartoon show, or if you’re just a Led Zeppelin fan, there’s something here for you. Otherwise, there’s too much going on to ever feel left out.
Chris Pine, Hollywood’s finest Chris, is in terrific form as the dopey bard-adventurer Edgin Darvis, leader of a clan of delightful thieves. At his side is Holga (Michelle Rodriguez) a kick-ass barbarian. We meet them already imprisoned after a botched robbery attempt. They aren’t bad guys, per se, but they could use (and will get!) an ethical course-correction during the film. Along the way, they team up with a sorcerer (Justice Smith) and a druid (Sophia Lillis, who will make every young nerd’s heart float), and encounter various rogues, wizards, paladins, undead warriors, obese dragons, displacer beasts, illithids, mimics, and lurkers.
What’s key—and why this movie really gets it—is that the world is more important than the story itself. D&D has always been a case of the singer, not the song—the journey as much as the destination. It’s a game system people have loved for decades, but without need of a board or a monitor. It’s bullshitting with your friends. And this movie is two hours of glorious bullshit.